factorio offshore pump heat exchanger ratio

turbines, exchangers and reactor ratios will vary due to neighbor bonuses. Factorio - The Best Nuclear Power Ratio To generate ten fuel cells, you will need one U-235 cell and nineteen U-238 cells. Don't ask me how that works.) One offshore pump can supply 20 boilers and 40 steam engines. by Honktown Fri Jan 03, 2020 8:34 pm, Post Geplaatst op 3 juli 2022 door . All trademarks are property of their respective owners in the US and other countries. A perfect square of reactors has the highest theoretical efficiency, but at 3x3 and above you'll have reactors surrounded on all 4 sides and have no way to load the uranium fuel cells. Heat exchangers have different dynamics to actual pipes. One offshore pump can supply 20 boilers and 40 steam engines. Steam that has a higher temperature than the maximum temperature of the steam engine (165C) is consumed at the normal rate (30 units/s), and does not yield more electricity. Added high graphics quality option for the steam engine. 6, crafting time is 15s, producing 0. There are also times between day and night called dusk and dawn which complicate the calculations. In general, nuclear power is produced by the following production chain: Uranium ore is mined and processed to uranium-235 and uranium-238, then uranium fuel cells are created from the two. Here are the total requirements for certain amounts of reactors, with everything rounded up to guarantee maximum energy production. Hovering the mouse over a steam engine will display their current power production (Performance) and their possible power production (Available Performance), in a display on the right. Each heat exchanger converts 103 water to 103 steam, feeding 1.72 turbines. Looking for efficient setups? by Amarula Fri Jan 03, 2020 4:45 pm, Post The optimal ratio of accumulators per solar panel relies on many values in the game. The optimal ratio is 0.84 (21:25) accumulators per solar panel, and 23.8 solar panels per megawatt required by your factory (this ratio accounts for solar panels needed to charge the accumulators). by Amarula Fri Nov 29, 2019 3:09 pm, Post by eradicator Fri Nov 29, 2019 4:43 pm, Post Thus, they can buffer 500 MJ of heat energy across their working range of 500C to 1000C, and require 485 MJ of energy to warm up from 15C to 500C when initially placed. The offshore pump produces water from a lake or ocean. Heat exchangers produce ~103 steam with a temperature of 500C every second. The number of boilers can be derived from the number of steam engines: 40 2 = 20. Are there enough steam generators (boilers, heat exchangers)? The Factorio devs plan some refactoring for the upcoming version 0.17. I get that offshore pumps produce 1200 units of water per second. by disentius Fri Nov 29, 2019 9:15 pm, Post factorio offshore pump heat exchanger ratio The maximum length of heat pipe you can use depends on the combined distance of your heat exchangers from your reactors. Id probably put it on or next to either of the lakes in the middle north or middle south. Steam that has a higher temperature than the maximum temperature of the steam engine (165C) is consumed at the normal rate (30 units/s), and does not yield more electricity. Exchanger outputs to 2 tanks. Steam engines are the most basic electricity generator, available to the player at the start of the game. This is taken from Accumulator / Solar Panel Ratio (which calculates this in an impressive mathematical way!) You can sideload water for a 1.1 GW plant. Remember that water in pipes still obeys Factorio physics; if you pipe your water a long distance, you may not get the full 1200/s. Ratio of heat exchangers to turbines is 1:2, don't bother building lots of pipes for 10% les turbines. The water calculation has me stumped. Refer to Francis John play through video on YouTube on nuclear power. In a vanilla game that's. what, 1k science a minute? Does the game consider 1 water = 1 steam (just a different temperature?) #footer_privacy_policy | #footer . Use the lake west of your copper mine. Press J to jump to the feed. This means that you need 1.428 MW of production (of solar panels) and 100MJ of storage to provide 1 MW of power over one day-night cycle. Sushi Belt question : r/factorio. by Honktown Mon Dec 02, 2019 1:56 pm, Post As far as I can tell, the absolute smallest perfect-ratio setup possible is: which would require an input of 1.46 uranium fuel cells per second and output a cool 46.56 gigawatts of electricity. These include the power generation of a solar panel, the energy storage of an accumulator, the length of a day, and the length of a night. The heat exchanger exchanges heat between a heat connection and water to produce steam. by mrvn Wed Jan 08, 2020 3:45 pm, Powered by phpBB Forum Software phpBB Limited. Post This page was last edited on 16 February 2022, at 11:27. So far I have built/replaced 3 reactor sectors to be on the lake rather than beside the lake, and I am pretty happy with the results (600 fewer pipes, 800 fewer underground pipes). Or so. However I want to do a different configuration and want to plan out how many of each type of component I need. Mark IIIs are unable to complete a full cycle without going into meltdown and thus need to be shutdown mid-cycle in order to deal with the high amount of excess heat. A steam turbine consumes 60 units of steam per second, which is 5.82 MW. Is there any info about how much water per second Heat Exchangers use? fox hill country club membership cost. The glow of the heat pipes indicates temperature, with left ends being at the upper limit of 1000C. One boiler consumes 1. So a heat exchanger generated 103 steam per second is 103 water per second I need from my offshore pump. You can check the usage on the turbines as well as the production stat on the offshore pump. The current optimal ratio is 1 offshore pump to 20 boilers to 40 steam engines. Place some pipes or a tank at the end to see if there is really water coming through. This produces the 1:20:40 ratio. The more heat exchangers you want to put on a single length of heat pipe, the shorter that heat pipe has to be to ensure minimal heat loss; e.g. So a 2x2 block produces 480MW (4*3*40). On a lake, very carefully - they consume a monstrous amount of water, and having the multiple required offshore pumps integrated directly into the design is often worth the hassle of wrangling landfill. Each turbine consume 60 water/s so 1200/60=20 turbines. 1 offshore pump: 20 Steam Turbines. Each heat exchanger converts 103 water to 103 steam, feeding 1.72 turbines. One steam engine consumes 900kW of energy stored in steam, so each boiler can supply 2 steam engines: 1.8MW 0.9MW = 2. Press J to jump to the feed. Heat exchangers produce 103 steam/second.This can be calculated by relying on steam turbine data: A steam turbine consumes 60 steam/second and produces 5.82MW (assuming 500C steam). (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. Look at the windows in the pipes, hover over the pipes! Valve Corporation. Yogi Berra. All rights reserved. The most heat exchangers I've been able to fit on a single length of heat pipe is 30 heat exchangers on 44 heat pipes; any more than that incurs significant heat loss. by mrvn Fri Nov 29, 2019 4:41 pm, Post Tileable Nuclear Reactor Design. If you run an odd number of reactors, you should have a 2 by X rectangle with one reactor dangling off the end. My own personal Factorio super-power - running out of power. . 20. Electricity has to be produced before it can be transferred to consumers over the electric system. It takes 200J to heat 1 unit of water by 1C. Click on an empty cell to place a nuclear power plant. Any experiences/suggestions/comments are welcome. This page was last edited on 27 October 2020, at 13:19. One Offshore pump can fully supply 12 (11.64) . Do the numbers in the "beacons" column represent the number of modules or the number of beacons? The above ratio can be calculated from information available in-game: One boiler consumes 1.8MW of fuel and produces energy stored in steam at 100% efficiency. u/asdjfsjhfkdjs calculated the convergents of 500:291, and found that 7 : 4 and 55 : 32 are both fairly accurate approximations. This can be extended as far as you want; every additional 2 reactors will provide an additional 320 megawatts of heat output. and our A powered nuclear reactor outputs 40 megawatts of heat, plus an additional 40 megawatts for each powered nuclear reactor directly adjacent to it. Create an account to follow your favorite communities and start taking part in conversations. What I can't find is how much water a heat exchanger *consumes* to produce the 103ish steam per second. Tutorial:Main bus. where game_day is the number of seconds in the game day which is 25000/60 s by default. Ratio of reactors to whatever is 2x2 480MW reactor to 10MW heat exchanger, ratio of reactors to miners is 1:4 iirc, so double that miners, You will need 1x2 chunks space near water, so anywhere, maybe next to Oil Field's Uranium patch. 40 MW of power output is consumed by 4 Heat Exchangers (10MW per Heat Exchanger ). All rights reserved. They produce electricity by consuming steam, using water pumped from an offshore pump that was heated to 165C steam with boilers or to 500C steam with heat exchangers. The true maximally efficient layout is a 2 by X rectangle; this gives you access to every reactor. The steam produced is exactly 500C hot, even if the exchanger is hotter. and another post in that thread (which calculates the solar panel to megawatt ratio in a different way). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. using 3 pumps and a tank, you can feed 28 heat exchangers. Is steam able to reach all steam engines? Introduction Troubled by pipes having low flow rates? Also, the optimal ratio is: 1 offshore pump / 14 boilers / 10 steam engines is that 10 for each boiler? Then have a simple trigger than turns your nuclear plant on and off based on the storage tank steam levels. A "close enough" ratio is 20:24:1 accumulators to solar panels to megawatts required (for example, a factory requiring 10 MW can be approximately entirely powered, day and night, by 200 accumulators and 240 solar panels - this approximation differs from optimal only in that it calls for 20 extra solar panels, which is negligible but remember that the difference between the "close enough" ratio and the optimal ratio increases as you add more solar panels). I think it is easiest to just have an abundance of storage tanks for the steam. Doubled the heat capacity of water from 0.1kJ per degree per liter to 0.2kJ. Community-run subreddit for the game Factorio made by Wube Software. There is a handy table on the factorio wiki listing the throughput for different lengths of pipe between pumps. Espaol - Latinoamrica (Spanish - Latin America), https://wiki.factorio.com/Tutorial:Nuclear_power#Neighbor_bonus. Now you have 0 waste of fuel. Don't ask me how that works.). Heat exchanger heats 15C water to 500C steam; It takes 0.2 kJ of burner energy to raise 1 water 1C; Steam is consumed by steam turbines at a rate of 60 units per second; (500C - 15C) 0.2 kJ 60 units = 5820 kW, or 5.82 MW. factorio offshore pump heat exchanger ratio Valve Corporation. It does not require electricity or fuel to operate. by Amarula Mon Dec 02, 2019 3:51 pm, Post Final ratio: 25 offshore pumps : 291 heat exchangers : 500 steam turbines. A heat exchanger produces 10 MJ a second, therefore it produces 10MJ / 0.097MJ = 103.0927835 steam per second. which, given the default time lengths of: day = 12500/60 s; dawn or dusk = 5000/60 s; night = 2500/60 s, and the default: Solar_power = 60 kW; Accumulator_energy = 5 MJ = 5000 kJ, gives the optimal ratio of 0.84 accumulators per solar panel. Thanks. It produces 1200 units of water per second. The lake under the oil field looks like a nice place, letting you place offshore pumps near the center, with the turbines extending to land. The steam produced is exactly 500C hot, even if the exchanger is hotter. Try this checklist before you completely revamp your power source. 15 - Factorio Factorio Forums View topic - 0. One exchanger 3 storage tanks plus inf heat. Heat exchangers will not produce steam until they reach 500C. (Low quality because reddit wouldn't let me upload the full png) redditads Promoted. Build the reactor over a lake, with careful placement of landfill you can have pumps directly feeding each end of the heat exchanger line. Create an account to follow your favorite communities and start taking part in conversations. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. can you post a screenshot/blueprint? This layout produces 40 MW output ( 1 SRE ). Heat pipes (also in reactors and heat exchangers) glow with high temperatures. The true value comes from the following facts: It takes 1 kilojoule of thermal energy to raise 5 units of water/steam 1 C, You've heated water from 15 C to 500 C; 500 - 15 = 485, Consuming steam in turbines gives you the same amount of energy back as electricity, Steam is consumed by steam turbines at a rate of 60 units/second. chrisgbk 6 yr. ago Technically the HX consumes the water and outputs an equal amount of steam. EDIT NOTE: The original version of the post used the wrong output for steam turbines (5.8 MW instead of 5.82). Since steam is produced from water in a 1:1 ratio, this also means that 103 units of water are consumed per second. It takes 200J to heat 1 unit of water by 1C. by astroshak Sat Jan 04, 2020 1:58 am, Post by azesmbog Fri Nov 29, 2019 4:19 pm, Post When producing power, the steam engine will display a working animation: https://wiki.factorio.com/index.php?title=Steam_engine&oldid=188232. you can put 4 heat exchangers at the end of ~135 heat pipes, but you can put 16 heat exchangers only at the end of ~50 heat pipes. If not, ensure all. you should have a 2 by X rectangle with one reactor dangling off the end. This page was last edited on 13 September 2019, at 23:48. Yes, there is also a maximum throughput for water that depends on the distance the . Community-run subreddit for the game Factorio made by Wube Software. -adding a second off-shore pump to start off with twice as much water (in theory); -putting in more pumps, say one pump for every underground pipe; -putting in a complete second line from off-shore pump to heat exchangers with a pump every 5 underground pipes. But the water only gets heated up from 15C to 500C, so by 485C. They represent the number of modules. 1 Answer. Hence, each water pump can support a maximum of 40 steam generators. As each heat exchanger produces 10 MW, the optimal ratio is 500 steam turbines for every 291 heat exchangers. 120 MW ^Note: Pumps, Steam Turbines and Power are approximate for easier build ratios. How do you set up a reactor to get enough water to keep producing steam? It took me 4 days to figure out the ratios related to nuclear power, so I figured I'd share. The heat exchanger exchanges heat between a heat connection and water to produce steam . For more information, please see our By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Steam engines will automatically adjust their power production and steam usage based on the current demands of the electricity network. The main thing to remember is that Factorio generally follows the laws of thermodynamics; if your nuclear reactor produces 40 megawatts of heat, you can get a maximum of 40 megawatts of electricity out the other side. Originally posted by Alaskan Glitch: The ratio is one water pump will supply a maximum of 20 boilers with water. If the only effect the mod has on the game is it changes the total length of one day, without changing the ratio of dusk: day: dawn: night, then the equation can be simplified as. A theory without practice is dead, practice without a theory is blind, this quote is attributed to commander Alexander Suvorov. Additional comment actions. They only work when they're above 500 C, and have a maximum temperature of 1000 C. Temperatures above 500 don't increase efficiency; the exchanger will just store the heat, which it can then use later. The current optimal ratio is 1 offshore pump to 20 boilers to 40 steam engines. A heat exchanger produces 10 MJ a second, therefore it produces 10MJ / 0.097MJ = 103.0927835 steam per second. Water: is a liquid which can be infinitely extracted from water tiles using an offshore pump; Steam: is a gas you can create by heating water in a boiler or heat exchanger; Other Factorio Guides: Boiler to Steam Ratio; Solar Panel Ratio; Console Commands & Cheats They produce electricity by consuming steam, using water pumped from an offshore pump that was heated to 165C steam with boilers or to 500C steam with heat exchangers. A heat exchanger consumes 10 MW. Heat exchangers have a heat capacity of 1 MJ/C. In vanilla factorio, without mods which change any of these values, the optimal ratio will be the same. Pump Ratio ^ 1. Give exchanger max heat you can then let the exchanger turn 25k water into steam. So the 50,000C are enough to heat up 103 units of steam per second, since 50,000 / 485 = 103.09. The technical implementation details of Factorio's pipe system still have some room for improvement. Heat exchangers will not produce steam until they reach 500C. Cookie Notice 1 25k tank water disconnected from water input. I've confirmed that the true value is indeed 5.82, and updated everything accordingly. Don't know how to use a machine? 4 Heat Exchangers boil 412.36 Water to Steam per second (103.09 per Heat Exchanger ). If you overbuild reactors, you can end up wasting a lot of fuel cells without realizing it. Also, before you set it up, make sure you nuke any landfill land to get a little pollution absorption to help manage your Fun fumes cloud. Each turbine consume 60 water/s so 1200/60=20 turbines. Includes pipe, pipe to ground, pump, offshore pump, heat pipe. For each 100% neighbor bonus, the reactor needs 4 more heat exchangers. At full 10 MW load this is 103.096 water per second. (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. Is the factory producing enough fuel (coal, solid fuel, uranium fuel cells)? In practice, there is. I found the cheatsheet and wiki which have been quite helpful. Each heat exchanger takes a maximum input 10 megawatts of heat and uses it to heat water into steam. A reactor without neighbor bonus needs 4 heat exchangers so that all its heat gets consumed. There are mods that can add landfill tiles to existing blueprints if you're up for modding and using a blueprint rather than making your own reactor, and this design is one of my favourites - not objectively "best" perhaps, but has a certain elegance that I deeply appreciate alongside a decent serving of entirely respectable practicality. Reddit and its partners use cookies and similar technologies to provide you with a better experience. makes troubleshooting easier. Heat pipes are used to transfer heat from your nuclear reactors to your heat exchangers. The above ratio can be calculated from information available in-game: One boiler consumes 1.8MW of fuel and produces energy stored in steam at 100% efficiency. The steam production rate can also be calculated using the energy consumption: 1 Heat exchanger consumes 10MW, so it's putting 10,000,000 joule of energy into heating water/steam per second. 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, Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections, https://wiki.factorio.com/Power_product lear_power, https://mods.factorio.com/mod/AdvancedNuclear3, https://mods.factorio.com/mod/LandfillEverything.

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