hoi4 soviet union guide 2021

The-Greatest-British-Union-Of United-States-Under-The-Empire. It is only visible to you. Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. AT in general is useless and you're better off using tanks to fight tanks. These rules will help your game run smoother and increase your chances onto securing world domination. Finally, you need to consider what variants you want to use. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Guns are handed it in order of tech level then in alphabetical order. Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. Start a game as the Soviet Union. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. Ok, lets look at the Focus Tree. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. 13-7 heavy tank-mech, that's the baseline template. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Transport to have bread and fish rain down onto your men.. also guns. Revive the Stakhanovite17. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. The Path of Marxism/ Leninism2. Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. @Garface My man Tommykay, has a stable job, a wife, a great body and a future. Perhaps give a go on a playthrough and see how it goes. I'm not trying to do the same strategy, but using some parts to improve my game. I AM YOUR GOD!!!!!!!! AT and Field hospital supports are useless and too expensive. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. And unlike 14/4 marines, once these land they can actually fight. ago. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You can use 40w pure motorized to attack Finland and get XP in excess of regular but you should keep as much veterancy as you can on your volunteer divs. This item has been removed from the community because it violates Steam Community & Content Guidelines. Variants: The ratio here can be toyed with quite a bit. Finally, variants. Then add 2 points reliability and save XP for tanks. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. That way I can lend-lease their guns to Spain and later China to increase army XP. Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). With this, you may be wondering what the guide is actually about? Logistics are also useful in marines. I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. Please leave a like and subscribe if you enjoy this video. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Additionally, you should never build level ten land forts, as the AI will not attack them. Well, thats my military tactic in a concise nutshell. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. Finally, tanks. To ensure I help you, I have a couple of questions. How To Tune Stabilizers: A Comprehensive Guide! Please see the. As a Russian player, I am very pleased to have such a successful game for the USSR. Tanks is 1 or 2 divisions with light tanks. 150 mills and 180 civs. I heard it is more important this update. LightningDustt 1 yr. ago. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. Now onto the ones that actually pay off like. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. Hi you seem a pro in Soviet Union. Soviets would get significantly more imports so their economy could switch to military production sooner. Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Noto (M+M) 664 subscribers 7.5K views 1 month ago #hoi4 #heartsofiron4 #heartsofironiv Hey guys today I show you. "Air Production" Focus is banned pretty much everywhere. 8:1 casualties and Germany capitulated in 1944. Valve Corporation. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Reddit and its partners use cookies and similar technologies to provide you with a better experience. The war for independence lasted 14 months and ended with the failure of Red Army troops to conquer the Baltic states and the forced withdrawal of Freikorps from Estonia. Press question mark to learn the rest of the keyboard shortcuts. Less micro than 1 division per tile and helps prevent encirclement. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Socialism in One Country10. YOU ARE A MAGNIFICENT SOVIET ONION! Engineers, logistics, maybe support AT if you have the techs. If you just do that, you'll have way more total factories by 1942 (and at least double the number you do now by 1944). @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. You have 280 factories in 1944 and are building nukes. Variants: For the mot/mech question I'd recommend motorized. In fact, I used only 3 at the end of the game. 4. @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. For more information, please see our I got the part of using 5-9 divisions to train only terrain traits and over 10 to also train panzer. Support Companies: Same as heavies when you don't care about armor. So first. - Greetings comrades! On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Might be too much just for sp but it's better than not enough info. Also I use 20 width infantry with 40 width tanks. Ah, the Soviet Onion. You need to sign in or create an account to do that. This guide can be helpful for beginners and experts alike! My 4 tanks cant do crap against infantry nor other tanks even attrition. Support engineers, signals, AA, maintenance. (A Comprehensive Guide to Texturing your Wargaming Terrain), How To Make A Guitar : Part 3/3 - EVERY SINGLE STEP EXPLAINED, Retopology in Blender using PolyQuilt addon. Read on, and see how you can faithfully serve General Secretary Stalin. Ill keep you posted on the guides progress. The Workers' Dictatorship14. Here is an example of what is known as the Romanian Death Zone. So whats the best way to go about it? Hey thanks , mostly approximately 140 160 divisions. China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Please see the. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! And secondly, what division templates are you using? So final template is 12-7-2 HT-mech-SPAA. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. However I would recommend 40 widths, simply to ensure you have as much defense as your enemy has attack, and to make pinning attacks more effective. Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. In this case, you want every division you send to be fighting. Press J to jump to the feed. For HT conversion, I will directly convert my volunteers into heavy tanks. ! National Anthem of USSRWatch this video on YouTube And welcome to a new Hearts of Iron 4 Dev Diary! Hm, that seems like a good idea. You dont need the Navy advisors and the Air advisors arent as good as the Division recovery rate. IT'S DONE. Having received more tanks, I came to Berlin like clockwork. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. Also, let me know what nation you would like to see in my next guide in the pool below. New comments cannot be posted and votes cannot be cast. America didn't intervene. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. Only build civilian factories until Around the end of 1937. After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. Is there any nations you would like me to do? I'm covering tank templates fourth because they definitely require the most thought of any template. First off, some rules and things you need to know about the meta for the USSR right now: It is pretty much common knowledge now that Collectivist Propaganda is the only reasonable tree you should go down. My 4 tanks can't do crap against infantry nor other tanks even attrition. With Mobile Warfare you should keep him. HTD may be necessary if your heavy tank enemy knows what they're doing. It is only visible to you. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. Are you saying the game won't start building civs in Moscow and will instead build whatever is below it, then it'll build civs when conversion is done? Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. Great guide, I like it a lot. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Support engineer, signal, maintenance, recon.

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